In what ways does your media product use, develop or challenge forms and conventions of real media products?


My opening film sequence uses conventions of real media products such as the slow eerie titles that appear at the start of the sixth sense. I decided not to have all the titles together at the start as I decided that after a while they start to lose the atmosphere and the audience find them tedious to watch. I used quiet music so the audience has to really get in the atmosphere and would quieten the audience in the cinema so everyone is settled for the start. I chose to use three different soundtracks rather than sticking to the same one because my opening sequence was essentially split into three, the section in the forest, the section when we change, and the section outside the house; this challenges some media products because they only have one or two different sections; such as in Brick when the guy is sitting next to the body, and then it’s in the school.


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